ObjectDetectorHitNothing
Members
The data provided by the object detector when it doesn't hit anything.
Distance
Will be greater than or equal to the ObjectDetector
's MaxDistance
configuration, note, there is a slight error in this value so it may be ~1e-3 less than it should be.
It is of the type number
.
isTerrain
Whether or not the hit object is terrain.
It is of the type true
.
Luau Type
This is the luau type for ObjectDetectorHitNothing
. It may help clear up mistranslations from the raw data to the wiki page (as it is an automatic process).
export type ObjectDetectorHitNothing = {
Distance: number,
isTerrain: true,
}